﻿using UnityEditor;
using UnityEngine;

namespace VolumetricFogAndMist
{

    public static class VolumetricFogEditorStyles
    {

        public static void SetFoldoutColor(this GUIStyle style)
        {
            Color foldoutColor = EditorGUIUtility.isProSkin ? new Color(0.52f, 0.66f, 0.9f) : new Color(0.12f, 0.16f, 0.4f);
            style.normal.textColor = foldoutColor;
            style.onNormal.textColor = foldoutColor;
            style.hover.textColor = foldoutColor;
            style.onHover.textColor = foldoutColor;
            style.focused.textColor = foldoutColor;
            style.onFocused.textColor = foldoutColor;
            style.active.textColor = foldoutColor;
            style.onActive.textColor = foldoutColor;
            style.fontStyle = FontStyle.Bold;
        }
    }
}


